By partnering with Metro21, a smart cities research institute devoted to finding solutions for existing challenges in metro areas within Pittsburgh, I studied how public art contributes to the city’s livability. We created PUBLiC, a mobile AR product that allows people to visually express and connect with local artists, while learning more about existing public artworks.
Role
Project Leader
UX Designer
UX Researcher
Team
Michelle Lee
Lea Emerlyn
Yue Jiang
Key Methods
User Research
Storyboarding
Rapid Prototyping
Duration
Jan - April 2020,
14 weeks
Dippy the Dinosaur public sculpture
Affinity diagramming session
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Proximity
We saw that people, perhaps unknowingly, confined their experience with public art to when they were proximally close to the art piece.
“I would only talk about the piece with someone else if we’re near it.”
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Prior Knowledge
People thought they needed background knowledge to talk about art.
“I don’t feel comfortable talking about art unless I know something about it.”
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Privacy
People viewed art as a private, individual experience that should be unadulterated by others’ influence and interpretation.
“I don’t know if people want to talk about art and I don’t want to disturb others’ art experiences”
Initial storyboards for ideation